- Complete Unit & Structure List At Pre-Alpha
- BFME Modding FAQ
- Main Questions/Wishes about/for BFME modding
- Anyone thinking of starting a mod from scratch for BFME?
- Interview of Skaggs - Very good and very related
- David Hunter 2 (The Crucible of War)
- BFME interview with Skaggs - YEEEE!
- Why Mod LOTR:Battle for middle earth?
- Blitzkrieg 3: Fortress Europe
- Rise of Rome
- Inside the Battle V
- Could someone or some people
- Shire mod
- EA's comments on modding B4ME
- Conflict: Somalia is being switched to BFME
- Mod Idea for B4ME Thread
- Deezire, any info on how factions will be?
- Who are you and what can you do?
- Have questions for EA?
- The3rdAge.net domain name for B4ME
- What does DZ have in store for BfME
- Rise of Rome - Roman Units List Finalized
- Release Delayed
- Mind Control....
- Inside The Battle 7
- Thoughts on the Barbarians and a possible question for EA
- BFME Unleashed
- Mission List
- Thoughts on style of gameplay
- BFME Inside The Battle 8
- Blitzkrieg 3 Site is up!
- Rise of Rome Request
- Rise of Rome official site launches
- Continuing The Command And Conquer Legacy
- Building an Empire Part 1
- BFME worldbuilder tutorial
- Min Specs
- Caveman mod?!
- Good, Bad, Good, Bad News for Modders
- Gone Gold
- BFME Unleashed Launched!
- The Sith War has launched!
- Frozen
- I suppose this is the best place to post this...
- Building an Empire Part 2
- PCGamer's thoughts on BFME
- I finally have an idea for a BFME mod!
- Looking for staff
- For potential Dutch (And Belgian?) B4ME buyers
- INI files?
- Search for the turret
- begin/end script
- INI File Research Thread
- Easy to use guide for changing headers in BIG files
- The Living Map
- Dh2: Crucible of War - New Info / Recruitment
- Changing INI files
- A Few Starting Notes
- SOME WIP Models For LOTR:BFME Mod
- Build Time and Build Cost problem
- Infantry
- About the new Locomotor system
- A very odd thing!?
- .bse files
- StartingUnit ?
- Adding custom textures and icons
- Question about the WitchKing
- What is this locomotor?
- Art code issues
- Resource build speed and projectile distance????
- Projectile ranges
- Old w3d importers
- Particle system help needed for arrow ground sticking effect
- Custom maps and options?
- Is there another Ini value for arrow ranges?
- Making a mission...
- Making cinematics….
- My game doens't see the maps i created
- Art code must be solvable!
- make air units do not swoop?
- BFME mapeditor doesen't start
- How to Change the Balrog Lifeline cap?
- Move \My Battle for Middle-earth Files\ to another HD?
- How do you change the population cap for multiplay
- The 3rd Age soft launch
- making sauron buildable
- Dynamic Decal insade FXlist... problems
- Modeling question?
- Christmas present: reverse-engineering Asset.dat
- Is there an exporter that can open the big files?
- Some limited success
- Camera Path
- Weapon Nuggets - where can I find "LEGOLAS_BOW_DAMAGE&q
- How do you get the imported animations on the model
- making ARCHERs one shot kill
- New forms for Mesh Mould?
- Need some help with a new map!.
- Need Help - Upgrades + Buildings requiring upgrades to build
- Campaign Extra Power Points for rank 1 problem
- A few idea's...
- DeliverPayload?
- Big Extractor?
- Mod deployment: BFME Mod Launcher
- Help...
- Can any1 teach me how to skin units please?
- Photoshop
- Command Buttons for Heroes? Whereabouts are they?
- I know how to get the Elven Barracks in Skirnish!!!
- ZH -> BFME
- Were are the CAMERA options located
- Models & other info about BFME
- Does any1 know how to re-write the AI?
- Can sum1 help me wit skinning?
- how do i make balrog grabbing someone
- Shellmaps
- No wonder my game is slow
- [Solved]Adding a new Faction
- Alt. Troll Skin
- time values
- A Bunch of questions
- Newbie Map Question
- Changing Building Productions -- how?
- Additional Heroes
- Adding upgrade to heroes?
- Frying Pan?! :D
- Wire bones?
- Rise of the Brotherhood TC
- Noob Modding
- BFME MOD
- BFME dev team "Online Presence" - will we see them
- [SOLVED]Changes?
- EA Support of BFME
- working turret! and problems...
- EA Impliment Con Yard Code
- Flight Formation
- Corsairs
- Adding Units Groups -- not seperate Units?
- weird glowing and shadows (shadows fixed)
- is there any way to change background movie..
- RE-PLAY maps in single player mode?
- Stuff that COULD have been in BFME...
- Raising the guard range for specific units?
- Split Horde
- eye of sauron always from right
- Create custom base (BSE) files?
- Das Fuhrer Mod
- Worldbuilder and Mods
- BIG File Format help plz
- Direct Connection
- Camera Control
- Skirmish levels
- where to put the downloaded maps
- Trying to Mod a Dragon
- New Buildings?
- My Requests To EA For A WB Patch
- Dragons
- Could someone take a look at this plz ?
- FinalBIG 0.3
- None editing but major-simple help needed
- Witchking Special Power Problems
- Adding a faction.
- TOW Tools 2.2.5 - Utilities for BFME, Generals & ZH
- How To Use STR Files?
- New tutorial added
- A few important questions...
- New Spellbooks
- Tutorials
- System Specs.
- I don't know how the commandsets are organised.
- No defeat
- A little GMAX help
- FinalBIG 0.32
- FinalBIG 0.33
- Asset Builder
- Setting Timing for a summon allies
- Campaign unit experience multiplier
- Added a new tutorial
- cant get faction to show up
- Switching an animation to another model
- Warhammer Mod site is up!
- Blitzkrieg 3 needs INI editors!
- Warhammer Mod Needs Modellers!
- Congratulations T3A!
- BFME UI
- King Arthur?
- FinalBIG 0.34 released!
- [SOLVED] Standalone 1.01 Patch
- mounting gimli with legolas and dwarf toss
- Possible? New Spellbook Object?
- Animation Troubleshooting
- Rise of Rome is interactive!
- Unusual error with -mod .big
- Model Shadows
- Alexander mod
- Combining Units
- Is Worldbuilder better after Patch 1.01
- A New Idea
- GenCameoMapper 2.5
- Structure Animations
- BFME Condition States
- FinalBIG 0.35
- UNITS in game
- some csf string stuff
- Mounting a Horde
- Well goblins that can scale walls
- NEED HELP
- HordeTransportContain/TransportContain with InitialPayload??
- w3d Viewer
- Palantir skin
- Questions that need Answering
- How exactly...
- Moving+Attacking Animation
- Modding issues to pass onto Aaron
- EA could learn from Blizzard
- Part III of Adding a New Faction is Complete
- Starting Base Units
- Modding tool idea...
- Bfme Worldbuilder : The grove tool
- are you the best ini scripter??... come in!
- new structure not subtracting the cost (SOLVED)
- So what has BFME have to offer?
- Elf skin
- Stealthgenerator?
- Adding a new(combo) horde
- IMPORTANT - Mod Support From EA
- Question on modeling structures...
- How to add a new faction?
- About starting units.
- Some questions about adding a new faction.
- killing your own unit with button LOOK AGAIN!
- Animations
- Try my new Spider Lair! :)
- Can somebody help me?
- Blitzkrieg 3 Looking for Coders!
- exporting an animation?
- gamedata.ini
- How can I unpack the bases in multiple ways?
- Problem with new made combohordes
- Two Questions
- Bases, Units and Heroes...
- Basic Modding
- Are these items present in BFME?
- Problem adding a unit
- Which ini?
- Structure restrictions and AI coding
- Question when binding a model
- Upgrades
- What will happen if ....
- Has Anybody Noticed...
- contain module question