- I want to create new models in Zero Hour
- problem
- New at modding Generals Z:H (need help)
- Help needed with some FireFX.
- Sidewinder missels
- Useless Base Defense (no rocket being launched)
- HELP: Ineed help for making 2 rebels pop out
- Creating projectiles
- Coding Mistakes and useless things in inis by EA Games
- Long range units revealing themselves
- Nuclear Missile stats.
- A few things.
- Can folders be compressed into .BIG format?
- Some more questions :-)
- A little help with modelling needed
- Beng's Laser, Demo, and Nuke generals mod, beta version out
- Old Construction Method in Generals?
- Allowing Structures To Be Build In Water
- SuperWeapon Scripting need help
- International Zero Hour copies for CWC
- New To Modding
- Firebase Artilery: Firing over Obstructions, And Shrubbery Damage
- Odd units in C&C Generals (with some unintended humor!)
- Conflicting Code Errors
- New Faction AI Scripting
- Coding Problem
- Upgrades
- Realistic Nuclear Missile and it's Effects
- map.ini to make Attack Snowmen
- Effects
- Pro:Gen Director's Cut campaign glitch
- Help with Combat Bunker
- Command & Conquer Generals: Situation Zero
- GLA Power Plant
- Napalm Attack and Firebase Questions
- Nuclear Suitcase for Black Lotus not working (Now I'm having a meltdown!)
- A10 Airstrike Power as Weapon
- i need links for C&C generals zero hour editors plz.
- B52 Special Ability?
- Syncronization Error on Custom Maps
- AI Editing....Quick Way?
- Need Help with General Challenge
- Is there a mod that mashes the generals from each side together?
- How to play FX where a non-projectile weapon hits?
- some minor trouble with the reborn mod
- Model Skin Troubles
- Parachutes - and water, slopes, firing from
- Faster Shell menus for Generals and ZH
- GLA APC, Mutant Civilians, Mortar Man, Partisans
- How to make gun barrels recoil? (Firebase, Tech Arty)
- Pcc Studios Official Website
- How to animate tank tread textures in W3D?
- C&C Generals Destructive Hour
- Useful map for testing ZH superweapons and special powers
- C&C Generals ZH:Destructive Hour
- Weapon OCL's?
- For Some Laughs
- Errors?
- double weapon upgrade?
- Making USA dozer build airforce general airfield for ZH
- is there an OCL guide for noobs?
- Creating a new weapon and vehicle in ZH
- Helicopters causing lag
- please help me pleaaaase i've been trying to do this for 12 hours! zero hour
- set a locomotor
- Airfield Parking/Runway bones and ParkingPlaceBehavior
- yet another new unit error question
- Bullet Issues
- How to design new buildings?
- FXList ArmorUpgrade not found!
- n5p29 Angry Mods
- different dozer
- Nesting Transportcontain?
- adding veterancy behaviour?
- chinook dummy weapon?
- Sick UVW
- gamedata.ini?
- Strategy Center Bug
- Double laser barrels
- more fun with ridercontain
- gla marauder tank
- crate upgrades?
- making a new animation in gmax?
- good text editor
- Attack Dog
- I have a few questions about some simple INI editing
- making hijackable units
- upgrade issue
- destroyed buildings effect
- Cargo Planes you can control and build in
- beacon/smoke grenade halp
- number of command set limits?
- New Mod! NProject
- Need AI scripting tutorial
- Warship question
- sacrificial upgrade
- Stealth detecting question
- Tank Moves Toward Enemies To Attack
- uncommon conditionstates
- A CnC3 mod for ZH?
- This aint true...
- To attack or not to attack?
- New Music Tracks for Generals / Zero Hour (TV, film etc)
- cleared building effects
- Re:angrymobtestmap
- help please !!!!!!!!!!
- VTOL technology in Generals
- RPG Map?
- Weapon Upgrade problem
- Boss General AI
- ROFL! Crazy Mod!
- how to rotate buildings
- CommandMapDemo.ini
- Stinger Template
- Neuron Mines
- Condition List
- Aircraft Varrying Prefered Height
- How to start of modding?
- Superweapon Timers
- Same buildlimit for diferent buildings
- Sucking UP Objects
- Variable Munition
- Transportable Mob Nexus
- Worldbuilder question
- STATION# ?
- Paradropping Structures
- Random Deletion of Data
- Weapon Question
- Create Big File Mod
- Particle Cannon FX Effects
- ControlBarScheme Faction Logo
- Wnd Window
- Basic Unit Weapon Editing
- zh desync
- Red Guard Garrison Charge
- DDS Textures
- How to Skin new Infantry Unit?
- Stealth Detection not Working
- Laser Impact OCL/weapons + FX
- Unit Not Damaging target.
- Modelling Effects
- INI\MappedImages\ Sub Directories?
- Custom SuperWeapon Payload issue.
- Bones and Moving Textures
- Turret problems with OverlordContain
- Payload Predermined Location.
- Geometery Major/Minor Radius
- Current Modules List
- Behavior = CommandButtonHuntUpdate
- Locomotor
- Horde Ability
- WeaponBonus = PLAYER_UPGRADE
- Generals 1.0 WorldBuilder Question
- Basic AI Scripting
- Salvage Question
- Gamedata.ini - Camera Height
- Stealth Upgrade problem
- SELECT_ALL_UNITS_OF_TYPE: The Possibilities?
- Errors in Science.ini that do not exist
- Scripting AI Quick overview
- Kill AutoSave WorldBuilder
- Gmax problem!
- DumbProjectileBehavior and beziers, flight time limit
- EA-6 Prowler EW aircraft
- Deployable units
- Point Defense Laser Question
- Bizarre USA barracks problem
- CAN_STEALTH status bugs
- Tournament Sunrise + Fallen Empire Reloaded
- W3d models as sidebar image
- Need Help with "Adding Weapons"
- Weapons that fire Superweapons
- Another help for King Raptor
- No Ammo Aircraft Rushes by AI
- Spectre Gunship: Erratic Flying
- skinpacks for zero hour
- Map.ini Creater - We need your Help !
- Importing Build List?
- Gen-ZH with BMFE2 Graphics?
- Nukecannondeploybug
- Filefront is closing down on 30 March
- Deploy animation speed issues
- missing:"-----"
- New to deeZire Noob at coding
- Supply script problems
- Increasing the height of Particle Cannon Beam
- pro gen mod/update
- Noob needs help again Upgrades
- Increase Build speed
- Multiplayer Default Game Speed
- Where are the models defined?
- Relationship between weapons and firing animations
- Nuke general Idle With Advanced AI
- How to make a vehicle that can Crash objects?
- Setting bone parent in GMax?
- Creating units faster
- Unable to edit UVWs in RenX
- Combine mods help
- Progen 2.6 download
- Right Nuke Explosion
- hi all, new to modding scene
- I want to make Mod for Zero Hour
- Creating biuldings in Ren X?????
- Adding more spaces to airfield
- Making new cursors????????
- Extracting, Editing and Encoding Unit Voices files for C&C Zero Hour
- Napalm-Striker use the Upgrade
- Missile projectiles always disappear ; Fix?
- Hey what does this mean
- Configuring the DAT file in C&C ZH
- Models
- Spawning a neutral unit with OCL
- Toggling Supersonic Locomotor: Tested and Works
- Microwave tank heat distortion effect help!
- Special power with OCL'd units
- Comanche Portable_Turret Problem. Its firing when stealthed!
- Mod under construction
- Model not appearing
- New Weapon Upgrade for Aurora "Alpha"
- Cloning a faction?
- Palidin mk II model
- New AI, Hope you'll like it.
- Creating muzzle fx and lightbeams
- Changing Laser Colors
- Zero Masses
- Public Timer Question, and also Model Question
- Allies See Special Weapons?
- Airfield Problems
- Laser attached to a model
- World Builder Unit Science
- AI stopped building unit
- Game Crash with new unit
- Mobile Nuke Luancher Code Error
- Make AI use rocket pods
- Fun with garrisons
- AirDropped Neutron Bomb Help Needed
- Color Names ?
- Preventing tank gun from attacking infantry
- INIZH overwritten
- Pausing the Game ?
- Models need Identifing
- Model Crashing the Game
- Crazy Idea
- Very very Strange Problem
- Generals ZH Effects Limit ?
- Unused Options in Options menu? (DeeZire help please)
- China's Hacker Ini file?
- Aircraft Rally Points
- Error 0000006C 0x0046F228 Definitely coding mistakes. But where?!
- Skining question