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View Full Version : Generals & Zero Hour Editing



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  1. Units not firing
  2. Superweapon Firing at wrong target
  3. CommandSet.ini issues
  4. Question about ChinaInfantryRedGuards?
  5. What's up with these moduletags? What am I doing wrong??
  6. Angry Mob Nexus code?
  7. .BIG File Format
  8. No alpha levels on strike markers
  9. Health Upgrade and Rate-of-Fire
  10. Selective Targeting
  11. Shockwave sending debris all over the map
  12. Zero Hour on the Mac - Rider logic problems...
  13. Extracting statistics at the end of a battle (possible?)
  14. State of the Community
  15. adding a new general (pls help):
  16. Point Defense Laser Upgrade
  17. c&c .w3d export script for max
  18. One use only special abilities and revealtoall
  19. Export W3d with Alpha texture OK
  20. Is it possible to transfert unit between players in multi ?
  21. Automatic Victory
  22. Where is Pro:Gen Director's Cut 2.6 for Windows?
  23. Transporter Bug
  24. AI Building,2 Dozers,Diff commandsets
  25. New Mod! Need new members.
  26. There are so many units in Zero Hour! Help please?
  27. Sell Building leaves ocl's
  28. vertices in edit uvw window don't weld, using RenX
  29. Changing Black Lotus to GIVE money
  30. [Download] Maps by Crystal-Nova
  31. W3D Gmax modelling help/ tutorials
  32. Armed Forces of the Philippines Mod
  33. Need help with my wheels...
  34. Skinning Help!
  35. Personal Mod Help
  36. Destress Signals.
  37. Gmax-renx prob
  38. Desert Textures
  39. Change the color of the particle beam (particle cannon)
  40. Mod working Worldbuilder not!
  41. hello
  42. Is there a way to Verify Structure/Unit is built on water
  43. Weaponlist
  44. Pro:Gen Campaign Problem
  45. Help - blinking light in renx/gmax
  46. Multiplayer Scripting - Player Specific
  47. Question Regarding Loading Bar Colors
  48. Trains
  49. Laser designator for airstrike?
  50. I need help with an issue destroying a map idea
  51. anyone who know how to making RIGHT dds texture?
  52. Supply truck Sucks.
  53. Unknown DamageType
  54. Generals Modding IDE?
  55. Lost mouse
  56. Can anyone help my Particle problem???
  57. Long name?
  58. New Options
  59. Can I make a HAARP?
  60. Changing explosion colors
  61. How do you make it so that if you garrasion a building it will paradrop units?
  62. How can I restrict the amount a turret can rotate
  63. Condition states
  64. HELP! Coding Problem
  65. New Prerequisite for the Laser Cannon
  66. Black Market Nuke
  67. Terror Cell
  68. Carpet Bomb
  69. Add Neutron Effect to the Nuke
  70. Airforce General: New Aurora Bomber
  71. New Paradrop with UNO Soldiers !
  72. Make Tomahawk Artillery stronger ?
  73. noob needs help with modeling
  74. Add Superweapon Public Timers
  75. Add Superweapon to Game
  76. MOD C&C Stargate Universe
  77. remodeled infantry's muzzle pointing wrong
  78. Adding More Custom Generals
  79. Special Question for Aircraft Carrier Damage Animation
  80. Last Thing for my complete Mappack: The Microwave Tank
  81. Possible to give enemy unit penality?(movement etc)
  82. how to draw in photoshop?
  83. particle system need help
  84. flaming infantry
  85. Problem with air strike - from Beng mod
  86. Skin file invisible
  87. Deploy & Undeploy
  88. POW Truck model
  89. Comanche Reinforcement Pad
  90. questions about FlightDeckBehavior
  91. Start Money in Challenge Mode
  92. plzzz help .... for zero hour experts
  93. The ultimate Marauder with 3 cannons - Help please
  94. Change the Particle Beam Color with Map.ini
  95. Technical Humvee
  96. Some questions to ProGen 2.6
  97. How put a second object on objcet with just a bone
  98. Please Help (Beginner Editor)
  99. Quick question about installing mods.
  100. a little help in my generals.csf
  101. Chinese Buggy
  102. changing animation of tertiary weapon
  103. CreateObjectDie & Unit Lost audio
  104. Upgrade Limit on General without Zero Hour
  105. make water like BFME
  106. Ambitious project attempt
  107. Editing Generals Experience Menu
  108. But Run Game Crashed?
  109. New SkirmishScripts for Zero Hour ProGen 2.6
  110. New to modding... Need help cloning unit
  111. Broblems with Garrison.. Help needed
  112. Short team building question
  113. ProGen mod for Generals Zero Hour
  114. OCLed Units lack GrantedUpgrades
  115. Trying to find errors in ini files
  116. Stealth Garrisons
  117. Landing gears help!
  118. Replacing Infantries Animation into Existing One
  119. Weapon that slow down unit speed
  120. ProGen 2.6 Demo Challenge problem
  121. extracting models
  122. model files
  123. How works the Particle Editor ?
  124. Texture Blending
  125. Helicopter locomotor
  126. Propaganda and Toxic buggy question
  127. Question on the Spectre Gunship
  128. Pro Gen Mod Download - Searching for help
  129. Backup Mirror - Download Links - DeeZire and related...
  130. Hotkey Editing
  131. MUZZLE not rotating with turret?!
  132. WNDedit
  133. A few Questions
  134. Adding ECM Missile Jammer to the Overlord Expansion
  135. Having rubble without collision?