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Old 04-09-2003, 11:42 AM   #8 (permalink)
ssanzing
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Join Date: Feb 2003
Location: --a
Posts: 34
Default hmm

hmm.. I know there is a lot of useless things in this code.
I'm going to improve the "Drone" so that when it is created,
it will self destruct automatically. I think it can be done
in similar way as parabombs in RA2. (Long ranged suicide weapon)
Or.. use debris - like AmericaVehicleHumveeDeadHull.

Behavior = LifetimeUpdate ModuleTag_04
MinLifetime = 0 ; min lifetime in msec
MaxLifetime = 0 ; max lifetime in msec
End

this Behavior might do
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