hmm.. I know there is a lot of useless things in this code.
I'm going to improve the "Drone" so that when it is created,
it will self destruct automatically. I think it can be done
in similar way as parabombs in RA2. (Long ranged suicide weapon)
Or.. use debris - like AmericaVehicleHumveeDeadHull.
Behavior = LifetimeUpdate ModuleTag_04
MinLifetime = 0 ; min lifetime in msec
MaxLifetime = 0 ; max lifetime in msec
End
this Behavior might do
