First, make the drone invisible, then add a DeletionAIUpdate module to it. That'll ensure that the drone will be removed after a period of time (I don't think you actually want it to explode, hence the deletion is the best option).
Here's the auto-delete code:
Quote:
Behavior = DeletionUpdate ModuleTag_04 ; Not LifetimeUpdate, since I can't die. This will DestroyObject me.
MinLifetime = 1000
MaxLifetime = 1000
End
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Just change the lifetime if you need to keep the drone up longer (this is a 1 sec living object). Should be the thing you require I guess...
