Thread: spawning
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Old 12-30-2002, 08:23 PM   #4 (permalink)
Umbra_Ex_Creperum
Junior Member
 
Join Date: Dec 2002
Location: USA
Posts: 3
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yep, that unit spawn thing is a "no can do"

Well I figured a way to make a sticky animation that can spawn infantry via 9th infdeath, it replaces the Ivan Bomb logic. which is quite simple, just replace the five bomb frames in MOUSE.shp with something rabid and vile. Change certain settings on the IvanWH, so that it doesnt use the Skull explosion, and the verses to an organic setting.

Since im going to use it for my brand spanking new orginal infected infantry logic this is perfect., ( brood mother mutates nearby infantry, they hatch and then find other infantries to infect. infected infantris have around 30-50 seconds to seek medical attention before its too late.) kinda like the T-virus in resident evil..one scratch is sufficent...and the good thing is there is a cure....
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