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Old 04-15-2003, 08:55 AM   #1 (permalink)
THEAnarch1st
Junior Member
 
Join Date: Mar 2003
Location: UK
Posts: 21
Default Black Napalm Upgrade causes no missiles on Migs

Ne1 got ne ideas bout why when i upgrade to black napalm the standard migs built at the Airfield and the Napalm Strike Migs don't have any weapons to fire, (missile pips don't appear for standard migs) napalm migs jus fly over

Code:
  WeaponSet
    Conditions        = None 
    Weapon            = PRIMARY     NapalmMissileWeapon
  End
  WeaponSet
    Conditions        = PLAYER_UPGRADE
    Weapon            = PRIMARY     BlackNapalmMissileWeapon
  End
Code:
ObjectCreationList SUPERWEAPON_NapalmStrike
  DeliverPayload
    Transport                       = ChinaJetMIGNapalmStriker
    FormationSize                   = 9
    FormationSpacing                = 35.0
    StartAtPreferredHeight          = Yes
    StartAtMaxSpeed                 = Yes
    MaxAttempts                     = 1
    DropOffset                      = X:0 Y:0 Z:-10
    DropDelay                       = 0
    Payload                         = NapalmMissile 1
    FireWeapon                      = Yes
    DeliveryDistance                = 300
    WeaponConvergenceFactor         = 1.0
    DeliveryDecalRadius = 100
    DeliveryDecal
      Texture           = SCCNapalmStrike_China
      Style             = SHADOW_ALPHA_DECAL
      OpacityMin        = 25%
      OpacityMax        = 50%
      OpacityThrobTime  = 500
      Color             = R:255 G:156 B:0 A:255 
      OnlyVisibleToOwningPlayer = Yes
    End
  End
End
it was workin for a while now it jus does this kinda strange really,
wud greatly appreciate ne ideas as its drivin me insane

(standard .ini's btw not Map)
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