Thread: Generals Powers
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Old 04-18-2003, 11:45 AM   #1 (permalink)
Taximes
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Join Date: Apr 2003
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Default Generals Powers

I just started looking into modding for Generals so please excuse the newbishness of the question :P

I was just wondering what INI (or other file) controls what skills are in the different factions General Trees, and if it's possible to change them.

Also, what would I edit to make the units requiring promotion (Nuke Cannon, Marauder, Paladin, etc) buildable without a Generals promotion?
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