Generals Powers
I just started looking into modding for Generals so please excuse the newbishness of the question :P
I was just wondering what INI (or other file) controls what skills are in the different factions General Trees, and if it's possible to change them.
Also, what would I edit to make the units requiring promotion (Nuke Cannon, Marauder, Paladin, etc) buildable without a Generals promotion?
|