Thread: AI
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Old 04-22-2003, 04:17 AM   #3 (permalink)
Psycho
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Join Date: Dec 2002
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Well, i faced that problem when i started building AI scripting first. I tried with Dz's Tutorial. I have two sets of tutorials, the latest and the tutorial just b4 the latest one. These two tutorials defined AITriggerTypes into two defferent ways. The old tutorial showed the method used at yuri ai currently while the latest tutorial shows the method used at FA2. I was confused with the two methods and at last found my own way. First i copied a code set for a certain teamtype (task forces, Team Types, AITriggerTypes), leaving the script type same (i choose a team type which script type was suitable for me). Now i chaged the task force and all the header Hex id's for the script, then paste them all inside the ai(md).ini file. Then i couldn't get that script working. At that time i copied one of the AiTriggerType's Hex id from Dz mod (that id doesn't exist at the original ai(md).ini file) and replace my own AiTriggerType's Hex id with that. Now that works ! Later i made my own script for that task force and i get it working fully
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