If you have a big like this:
data\ini\object\FactionUnit's.ini
data\ini\CommandSet.ini
Art\W3D\bobthecamel.W3D
and put it into the my documents\generals bit then running generals normally there will be no change but using "generals.exe -mod mybig.big" will mean that everything in mybig.big (which is in the my documents bit) will get preference over anything in the original directory, this way mods don't overwrite each other (or worse teh game files :tard: ) generally this way is safer because you know what modified files are running and your original directory stays in it's just installed condition
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