New Faction....
Hi,
After the final release of Generals Revised - v2.0 - I am going to start a project to bring a 4th faction to Generals, the Soviets.
Here is a rough draft of what I have so far.
:: Soviet Assault ::
Infantry
-----------------
Conscript
Sniper
Missile Trooper
Spy
Ourumov (Hero)
Land
-----------------
Defender
Scout Buggy
V4 Truck
Punisher
Medic
Napalm Cannon
Air
-----------------
SU-37
Hind
Buildings
-----------------
Command Center
Flame Turret
Barracks
War Factory
Telsa Plant
Tech Lab
World Destroyer Center
Supply Center
Airfield
Ore Mine
Upgrades
------------------
Radar
Capture Building
Grenades
Hind Rocket Pods
Napalm Missiles
Afterburner
Tracer Bullets
Generals Abilities
-------------------
<< Level 1 >>
Veteran Conscripts
Build Punisher
Build Napalm Cannon
<< Level 2 >>
Build Spy
SU-37 Strike lvl 1
SU-37 Strike lvl 2
SU-37 Strike lvl 3
Cash Boutny lvl 1
Cash Boutny lvl 2
Cash Boutny lvl 3
Mines lvl 1
Mines lvl 2
Mines lvl 3
<< Level 3 >>
Ironfist
Does it sound good?
I need feedback so I can really decide if I should really 'go for it' with this large project.
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