Updated Soviet Tech Tree
:: Soviet Assault ::
Infantry
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Conscript - Basic Infantry, upgrade to genades and capture buildings.
Sniper - Stealh trooper with long range rifle.
Missile Trooper - Missile trooper, upgrade to napalm missiles.
Spy - Stealh trooper, knife, pistol and diable vehicle.
Ourumov (Hero)
Engineer - Capture buildings, heal vehicles.
Land
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Light Tank - Basic Tank
Scout Buggy - Fast buggy, with machine gun.
V4 Truck - Long range missile.
Heavy Tank - Giant tank with 2 cannons, upgrade to napalm missiles.
Medic - Medical car that heals infantry and vehicles.
Napalm Cannon - Armed with dual napaml pods.
Air
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SU-37 - Missile Fighter.
Hind - Gattling cannon, upgrade to rocket pods.
Buildings
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Command Center - Same as others.
Flame Turret - Basically a static dragon tank.
Barracks - Same as others.
War Factory - Same as others.
Telsa Plant - Powerplant.
Tech Lab - Upgrades come from here.
World Destroyer Center - Calls upon the mgiht World Destroyer cannon.
Supply Center - Same as others.
Airfield - Same as others.
Ore Mine - Drills for ore, alternative cash income.
Upgrades
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Radar - Same as others.
Capture Building - Same as others.
Grenades - Conscript can use grenades.
Hind Rocket Pods - Same as apache rocket pods.
Napalm Missiles - Missiles splatter napalm on impact.
Afterburner - SU-37 speed increase.
Tracer Bullets - All bullet firing weapons become more accuarte.
Generals Abilities
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<< Level 1 >>
Veteran Conscripts - Obvious.
Build Punisher - Obvious.
Build Napalm Cannon - Obvious.
<< Level 2 >>
Build Spy - Obvious.
SU-37 Strike lvl 1 - 1 SU-37 unloads napalm missiles.
SU-37 Strike lvl 2 - 2 SU-37 unloads napalm missiles.
SU-37 Strike lvl 3 - 3 SU-37 unloads napalm missiles.
Cash Boutny lvl 1 - Same as others.
Cash Boutny lvl 2 - Same as others.
Cash Boutny lvl 3 - Same as others.
Mines lvl 1 - Same as others.
Mines lvl 2 - Same as others, but doubled.
Mines lvl 3 - Same as others, but tripled.
<< Level 3 >>
Ironfist - Unkonw as of yet, but will be flame-based.
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