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Originally Posted by Xgamer
You can make it deploy and change its image, but it won't be able to move or change weapons.
To do that, add IsSimpleDeployer=yes, and UnloadingClass= to the voxel image or rules.ini vehicle (that is a voxel). Not sure which one it is.
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That's only semi-correct...in fact it
will change it's weapon as soon as it deploys...from the Primary to the Secondary weapon...
(i.e. moving unit uses Primary= to fire, deployed one uses Secondary=)
I think this is as close as you can get, tk2...the only drawback is, that it can't move...
If you don't like that, ComradeJ's method would work...but it's kinda...you know...build-move-deploy-undeploy-move-fire-deploy-undeploy-move-fire-deploy-undeploy-move-fire-deploy-undeploy-move-fire-etc-etc...
