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Old 04-23-2003, 05:30 PM   #9 (permalink)
Renegade
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Join Date: Jan 2003
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Quote:
Originally Posted by Xgamer
You can make it deploy and change its image, but it won't be able to move or change weapons.

To do that, add IsSimpleDeployer=yes, and UnloadingClass= to the voxel image or rules.ini vehicle (that is a voxel). Not sure which one it is.
That's only semi-correct...in fact it will change it's weapon as soon as it deploys...from the Primary to the Secondary weapon...
(i.e. moving unit uses Primary= to fire, deployed one uses Secondary=)

I think this is as close as you can get, tk2...the only drawback is, that it can't move...

If you don't like that, ComradeJ's method would work...but it's kinda...you know...build-move-deploy-undeploy-move-fire-deploy-undeploy-move-fire-deploy-undeploy-move-fire-deploy-undeploy-move-fire-etc-etc...
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