erm mind if i n00b you too cos there's an even easier way
compile a BIG of all the editted files (ie FactionUnits.ini) with their respective folder paths (ie data\ini\object\FactionUnits.ini) and put it in the my documents\generals bit and then use the -mod commandline with your modded BIG's name and run the game that way
*edit*that n00b was at redattack*edit*
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