RA1 has a Theif in multiplay/skirmish -- it stole money from refineries and silos.
TS has a Vehicle Theif ( the "Mutant Hijacker" ) -- it steals vehicles.
WW tends to leave old logic left over from older games in the engine...I don't know if they continued the trend with Generals.
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Originally Posted by Tratos
T hijacker unit was in Tiberian Sun, and as far as i know the logic still exists in RA2/YR so essentially yes a hijacker would be able to steal a naval unit. But, to make him swim would require adding new frames to his SHP and editing his sequence and changing his locomotor(?) and/or movement type.
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It would take a little work. The vehicle theif logic is still in YR. Thank you WW/EA for not removing that logic.
I think one of Deezire's tutorials explains how to put the Vehicle thief into RA2/YR.