Ok, I had a "cute" giant pink box walking around the map... Not too difficult to do. With TWO_LEGS the animation slows down with the unit.
-How can I prevent my Mech from "sliding" in its feets. How can I know the length of each "walk cycle" and the max speed to put in order to make it walk properly (not like Michael Jackson

)
-Is there a "turn animation" and if so, how can I animate the MECH to rotate on itself properly.
-Now, for the 4 legged mach, how can I oblige it to make a large circle to do a U-Turn (not rotating on itself). With "MinTurnSpeed" and "TurnRate", we can describe this but it doesn't work (the mech always stops for turning)
Thanks