Thread: !!!Need Help!!!
View Single Post
Old 04-29-2003, 05:18 AM   #5 (permalink)
Psycho
Senior Member
 
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
Send a message via MSN to Psycho
Default


Oh now i got u ! u placed the beacon inside a building. If u place the beacon inside a building it'll destroy the building after the sw fired. But agter that the ion cannon anim get an infinite loop (as i saw at YR). Now u cant sell it and it'll automatically crash game (YR) for particle overload. Now i'm fixing some of the problems as follows :

1) u cant place the beacon inside a building, just place the beacon beside a building.
2) There is a SW holder building. When u buy it u'll get the beacon buildable. No need to place beacon while charging the SW (charging with sw holder building, eg. Ion Cannon Uplink). When the SW is fully charged place the beacon and ISW (eg. Ion Cannon) will b fired.
3) Now Ion Cannon can do area damage (radius 3/4, at least below 10) and also earth shake is added with it.
4) The Beam anim and the ground shockwave anim will b played at once, like real ion cannon.
5) When the SW holder building is destroyed and already beacon is placed, the SW will still charge, but after firing that SW u'll lost the charging icon.
6) When have a sw holder building, u've placed a beacon and have fired that, the SW will still charge with that SW holder building.

These r some improvements with my old SW logics.
Psycho is offline   Reply With Quote