you can use XCC Mix Editor to create a new file [ecache01.mix (ecahchemd01.mix for yuri) and add your icon files, voxel (VXL) and HVA files into it and to activate a voxel you can add the following lines in the [Vehicle Object Art] section in the art.ini:
Cameo=xxicon
AltCameo=xxuico
Voxel=yes ;forget any thing But this line
Remapable=yes
PtimaryFireFLH=x,x,x ;only if your tank has a barrel
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