Actually, neither. A superweapon has a set charge time that only changes in the rules file. The game is hardcoded to only work with a certain amount of superweapon types, (u cant add, only replace) One way to make a second superweapon could be make a duplicate, take away the superweapon tags, and give it a WEAPON (like a prism tower, Primary=) that is exactly like a weather storm, iron curtain, ect... and give it a very long reload rate.
I don't know if it will work for sure. Oh by the way, e-mail me DeeZeL, we are partners in modding and we need to keep in touch to exchange ideas and stuff.
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