Just one thing.
You wont be able to transport anything in that.
The
Code:
TransportSlotCount = 4 ;how many "slots" we take in a transport (0 == not transportable)
is not how many troops that can fit within the vehicle but how much space this vehicle takes within another.
Since this is a helicopter I suggest you set it to 0 (Unless of course you planned for it to be able to store inside a vehicle.)
To make it a transport for 4 that can shoot out you need this code somewhere in the design section
Code:
Behavior = TransportContain ModuleTag_xx ;Make sure this number is uniqe
PassengersAllowedToFire = Yes
Slots = 4
; EnterSound = GarrisonEnter
; ExitSound = GarrisonExit
DamagePercentToUnits = 10% ;This is how much damage the units within will take when the transport dies
AllowInsideKindOf = INFANTRY
ExitDelay = 250
NumberOfExitPaths = 3 ; Defaults to 1. Set 0 to not use ExitStart/ExitEnd, set higher than 1 to use ExitStart01-nn/ExitEnd01-nn
GoAggressiveOnExit = Yes ; AI Will tell people to set their mood to Aggressive on exiting
End