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Old 07-05-2003, 05:46 PM   #5 (permalink)
Zig-Zag
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Join Date: May 2003
Posts: 55
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Try this... use the penalty damage type and the extra_2 death type. In armor.ini, make the panalty damage type only effective against buildings, and in factionbuildings.ini add a slow death behavior for the extra_2 death type that spawns a unit that provides x amount of resources once before it is removed.
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