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Old 07-14-2003, 08:21 AM   #7 (permalink)
Flyby
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Join Date: Sep 2001
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I don't have any ready made answers for you, but here are some random ideas :

in weapons ini you find
RadiusDamageAffects = ALLIES ENEMIES NEUTRALS

some of the behavior AIUpdate 's include a tag :
AutoAcquireEnemiesWhenIdle = Yes ;ATTACK_BUILDINGS; defensive weapon
MoodAttackCheckRate = 250

it looks like you can specify what type it shouls aqcuire ?
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