Serious terrain question concerning SmudgeTypes!
Does anyone know what controls what tilesets allow the in-game drawing of [SmudgeTypes] (craters and scorches)? For example, in the Temperate theater, craters will appear on grass, but never on sand. In the Urban theater, craters will appear on the clear pavement, but never on the grass tiles. Etc etc. I can't find anything in the rules nor in the iso* control files which determines this...?
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