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Old 01-23-2003, 06:25 PM   #17 (permalink)
DeeZire
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Weapon.INI;-

SecondaryDamage= same as, for secondary weapons

SecondaryDamageRadius= same as, for secondary weapons

MinimumAttackRange= a la RA2's MinimumRange=

RequestAssistRange= at what range is targetting assistance called

AcceptableAimDelta= fudge to fine tune longer range (ballistic) projectile

ScatterRange= as above but for generic targets

ScatterTargetScalar= a bit like your CellSpread= radius from RA2

DeathType= which death type to inflict on Infantry (enables specific one to be used, bit like InfDeath= from RA2's warheads)

WeaponSpeed= firing speed of projectile weapons (enables sparation from those peojectile objects that have their own speed like tank shells)

MinWeaponSpeed= as it says

ScaleWeaponSpeed= variable to fluctuate speed of travel

WeaponRecoil= amount by which the 'barrel' recoils

ProjectileObject= object (image) for the projectile

FireSound= sound from SoundEffects.INI

FireSoundLoopTime= if the sound loops, how long for?

FireFX= special effect for firing from FXList.INI

ProjectileDetonationFX= again from FXList.INI

FireOCL= particle/object to create when fired from ObjectCreationList.INI

ProjectileDetonationOCL= again from ObjectCreationList.INI

ProjectileExhaust= the Trailer= from RA2, from ParticleSystem.INI

VeterancyFireFX=
VeterancyFireOCL=
VeterancyProjectileDetonationOCL=
VeterancyProjectileExhaust=

ContinuousFireOne=
ContinuousFireTwo=
ContinuousFireCoast=

ClipReloadTime=
DelayBetweenShots=
ShotsPerBarrel=

DamageDealtAtSelfPostion=
RadiusDamageAffects= (ag ALLIES, NEUTRALS etc)

ProjectileCollidesWith=

AntiAirborneVehicle=
AntiGround=
AntiProjectile=
AntiSmallMissile=
AntiMine=
AntiAirborneInfantry=
AntiBallisticMissile=
AutoReloadsClip=

ProjectileStreamName=
LaserName=

HistoricBonusTime=
HistoricBonusRadius=
HistoricBonusCount=
HistoricBonusWeapon=

LeechRangeWeapon=
ScatterTarget=
CapableOfFollowingWaypoints= (like the Tomahawks missiles upgrade)
ShowsAmmoPips=
PreAttackDelay=
PreAttackType=
ContinuousAttackRange=
Min=
Max=
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