Thread: Major w00tage!
View Single Post
Old 08-13-2003, 06:33 PM   #1 (permalink)
DeeZire
Administrator
 
DeeZire's Avatar
 
Join Date: Dec 2002
Posts: 1,913
Send a message via ICQ to DeeZire
Default Major w00tage!

Heh, almost cracked the lot

Included here is a cool download, extract it straight into your Generals directory and it gives you all of this;-

- Script Debugger - uploaded this one before, run with -win -scriptDebug to invoke

- Particle Editor - run with -win -particleEdit to invoke, play a game on the Particle Test Map (place the ParticleFXTest object on it, play map in game and destroy object to test your particle systems) - use the particle editor to edit the test particle system

- AI Scripts Map - use this in WB to import SkirmishScritps.scb for easier editing

- WND Editor - dan dan daaan! Visual WYSIWYG editor for WND files, based very heavily on GUIEdit. This is my version, almost identical to the one used in development! This one is better (if I sent you this already, then use this new one instead). This new version now supports Generals' own directory structure and has an updated Generals.STR file based on the 1.6 patch, also corrected problem where some texture pages were not used properly (if at all). VERY cool stuff.

- Extensions to WB to try and enable the Mesh Mold tool for curved ramps etc (not entirely working yet)

http://www.deezire.net/downloads/gen...eralsUtils.zip

Like I said, all you have to do is unzip the lot into the Generals directory and youre good to go, seamless integration with the game and its directory structure. Enjoy!

Please DO NOT share or redistribute any of that!!!
DeeZire is offline   Reply With Quote