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Originally Posted by Vengence
Are considering to make the Vulture's nose turret be able to turn, if yes, then look into the overlord's gattling cannon in faction unit.
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I already made a separate name for it and i plan on making it an upgrade, so you will only see it when you have the upgrade. I haven't check the ini's if i can limit its turn to just 50 dec. so it won't turn backward and hit itself.
I'm around 70% finished with the mod, and tested a two on two skirmish and it run smoothly on my com. I'm skinning the VULTRE right now, and i'm afraid the poly of the vulture is the largest - 1300 w/o the muzzleflashes and smoke, it could reach around 1500. I will try to drecrease it again for the last time.
Why is it the the poly of the VULTURE is only 800 in max5.1, but when i exported it in RNEX it increased to 1300?