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Old 08-23-2003, 09:45 AM   #3 (permalink)
key0p
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Join Date: Aug 2003
Posts: 1,087
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Ok, maybe they can answer this then - If I import the default AIRNGR_SKN (requires AIRNGR_SKL) to RenX, and dont modify it at all, how exactly do I export it to Art/W3D and make it WORK in game?
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