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Why Invisible buildings??
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01-25-2003, 09:13 AM
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xcomet
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Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
if you are using a voxel-based turret then it must be properly parsed in rules.ini for RA2 or rulesmd.ini for YR and also don't forget the art.ini and artmd.ini .
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