Thread: renx to 3dsmax?
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Old 08-27-2003, 01:46 AM   #4 (permalink)
Sypher_5
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Join Date: Dec 2002
Location: Middle Earth
Posts: 290
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You could export a model without texture information into MD3 and open in 3DSmax.

I'm not sure if MD3 is supported by 3DSMax by default, but there will be a plugin if not.

There will be a new MD3 for Gmax soon that allows texture information to be passed with it. ( Finally ! )
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