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Old 08-27-2003, 03:15 AM   #20 (permalink)
CannisRabidus
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 756
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Quote:
Originally Posted by DeeZeL
a very nice idea cannis .
It works for me

I also bundle my test map with beta versions of my mod, so if a beta tester discovers a possible bug, he has a place where he can more easily try to reproduce it.

Oh and another thing - in the map you can temporarily set IgnoreGlobalAITrigger=yes (this is a map property, not a rules property). Then a specific AI trigger can be enabled through [AITriggerTypesEnable] - that forces the AI to be limited to using just one AI trigger - letting you quickly test a new AI attack.
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