Thread: Terrorist AI
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Old 08-28-2003, 01:59 PM   #5 (permalink)
Colton
Senior Member
 
Join Date: Aug 2003
Posts: 109
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Understandable.

However, what exactly is the weapon range for the Terrorist? If they are
idle in the battlefield - shouldn't they attack the enemy unit or building
that is directly next to them? That is what confuses me since the Rebel
and the TunnelDefender have no problems with initiating an attack if
a enemy unit comes within range, but the Terrorist doesn't seem to have
a range ability.

Hmmm ... just thought of something. I think it has everything to do with
the defending ability. When selecting the Rebel and/or TunnelDefender -
you can guard areas with these units, but Terrorist doesn't have a guard
option in his command_button. So, obviously, the Terrorist wouldn't do
anything except stand around and wait for a command.

Silly to me that the Terrorist wouldn't have the guarding ability, but who
wants the Terrorist to explode on their own base if the enemy got too
close to your own buildings. OUCH! I guess it is a precaution to not
let the Terrorist wreak havoc against yourself.

Otherwise, I suppose using the Rebel/TunnelDefender guarding abilities
for the Terrorist should work - regardless if it makes horrible decisions.

Any other suggestions would be appreciated.

Colton

[UPDATE] Groan ... yes, Terrorists do have Guard abilities, but not the
AttackMove command, so I'm guessing it has everything to do with that.
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