Well, I got it to work, but I'm still curious on how a Terrorist can target
a unit or building and if that unit/building were to be destroyed before
the Terrorist can reach its target - it automatically selects a new target
and starts running towards it. The terrorist doesn't need to be "on top"
of the target to select it - it'll just go after whatever seems worthy of
destroying within its radius.
Okay, here's the fun part of what I did. I increased the VisionRange
for the Terrorist to 99999.0 or something like that. So now, if there is
some enemy unit(s) on the map - it'll select it and run to it. I know it
seems excessive, but the Terrorist doesn't have a hard-coded attack
mode built into its AI so that it automatically (i.e. human-like) finds
something to chase after.
Thanks for the input, guys!
Colton
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