great ! thanx ! here if you can answer these question i should be able to do it
-When creating a Skeleton, do i need to create only bone and save it as skeleton in W3D ?
- To i need to separate my infantry into part (head , torso, hands, legs,arms)
-When creating the infantry, do i build it over the skeleton or do i create it apart and the game mix both ?
-If i build both over each other , how do i attach the bone to a part of the model ? (I attach my model parts with IKlink but when i attach bone together the link of the model are erased..??..)
-When done animating , do i have any specific setting to do in W3Dtool in Gmax ? and do i need to save it as animated hyerarchical(sp) model, and should i check the box about external skeleton.
thanx a lot , i understand it's a lot of question if you don'T have time only answer some of them ,someone else is gonna help me one day or another .. (Dee ..??)
