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Old 09-04-2003, 01:24 PM   #9 (permalink)
sage_inferno
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Join Date: Feb 2003
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muzzleflash is a bone and a geometri
to make it transparant use the shader add in the material editor

in other words press m in gmax
find shader
choose add

make sure that the muzzlefx is 2-sided youll find that option in w3d tools where you deside if a thing is a bone or geometri
look further down in that option and mark 2-sided
other wise the flash will be invisible at some fields of vision

if this aint clear enough send the muzzle flash material
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