swooping planes
i wanted to imitate the dive run that the A10s do. i know they do it using an OCL, which, to my understanding, wouldnt really work for a regular unit. I did notice i can get a plane to dip down using "AttackLocomotorType =" (see aurora) and then come back up afterwards, the only thing is that if i tell it to attack from across the screen, it'll dip down there and stay down until it reaches its target.... is there someway to prevent it from swooping until it is actually in sight of its target or something along those lines?
thanks
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