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Old 01-28-2003, 10:25 PM   #1 (permalink)
Sydro
Senior Member
 
Join Date: Dec 2002
Location: Serbia and Montenegro
Posts: 177
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Default Needhelp constant internals

ok i've added 3 naval units in my mod
they are
Gattling Frigate(yuri)
Missle Cruiser(yuri)
RepairBoat(all sides)

and they keep causing constant internals
these are the codings please tell me wuts wrong

;Missle Cruiser
[MSCR]
UIName=Name:MSCR
Name=Missle Cruiser
Image=MSCR
Prerequisite=YAYARD
Primary=none
NavalTargeting=1
ToProtect=yes
Category=Support
Strength=600
Naval=yes ;GS
Armor=heavy
TechLevel=2
Sight=7
Speed=6
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=800
Soylent=800
Turret=no ; can't have a turrett and a NoSpawnAlt (both go in AuxVoxel)
Points=30
ROT=5
Crusher=no ;gs yes
Weight=3
Crewed=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GenAllWaterSelect
VoiceMove=GenAllWaterMove
VoiceAttack=GenAllWaterAttackCommand
VoiceFeedback=
DieSound=
SinkingSound=GenLargeWaterDie
MoveSound=DestroyerMoveStart
Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C}
SpeedType=Float
MovementZone=Water
ThreatPosed=15 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FAST ER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
TooBigToFitUnderBridge=true
Sensors=yes
SensorsSight=8
ElitePrimary=none
Size=30
IsSelectableCombatant=yes

;Gattling Frigate
[GFRI]
UIName=Name:GFRI
Name=Gattling Frigate
Prerequisite=YAYARD,NAPSIS
TechLevel=3
Strength=350
Naval=yes
Category=AFV
Armor=heavy
Sight=8
Speed=7
Accelerates=yes
AccelerationFactor=2.5
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
CrateGoodie=no
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=700
Soylent=700
Points=30
ROT=6
Crusher=yes
Turret=yes
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GattlingTankSelect
VoiceMove=GattlingTankMove
VoiceAttack=GattlingTankAttackCommand
VoiceFeedback=
DieSound=
SinkingSound=GenLargeWaterDie
Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C}
SpeedType=Float
MovementZone=Water
ThreatPosed=40
DamageParticleSystems=SparkSys,SmallGreySSys
SpecialThreatValue=1
TooBigToFitUnderBridge=true
ZFudgeColumn=10
ZFudgeTunnel=13
Size=20
SizeLimit=2
Weight=3.5
OpportunityFire=yes
PixelSelectionBracketDelta=0
;--------gattling stuff------
IsGattling=yes
TurretCount=1
WeaponCount=6
Weapon1=AGGattling
EliteWeapon1=AGGattlingE
Weapon2=AAGattling
EliteWeapon2=AAGattlingE
Weapon3=AGGattling2
EliteWeapon3=AGGattling2E
Weapon4=AAGattling2
EliteWeapon4=AAGattling2E
Weapon5=AGGattling3
EliteWeapon5=AGGattling3E
Weapon6=AAGattling3
EliteWeapon6=AAGattling3E
WeaponStages=3
Stage1=200
Stage2=400
Stage3=600
EliteStage1=100
EliteStage2=200
EliteStage3=300
RateUp=1
RateDown=50

[REPBO]
UIName=Name:REPBO
Name=Repair Boat
Prerequisite=SHIPYARD,RADAR
Primary=RepairBullet
ToProtect=yes
Category=Support
Strength=400
Naval=yes
Armor=heavy
Turret=yes
TechLevel=-1
Sight=6
Speed=7
Sensors=yes
CrateGoodie=no
Owner=Russians,Confederation,Africans,Arabs,YuriCo untry,British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=1000
Points=20
ROT=6
Crusher=no
Crewed=no
IsSelectableCombatant=no
PreventAttackMove=yes
Weight=2
GuardRange=8
Explosion=TWLT036,S_BANG24,S_BRNL30,S_CLSN22,S_TUM U30
VoiceSelect=GenAllWaterSelect
VoiceMove=GenAllWaterMove
VoiceAttack=GenAllWaterAttackCommand
DieSound=GenSmallWaterDie
MoveSound=SeawolfMoveStart
Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C}
TooBigToFitUnderBridge=true
SpeedType=Float
ElitePrimary=RepairBulletE
MovementZone=Water
ThreatPosed=0
SpecialThreatValue=1
DamageParticleSystems=SparkSys,SmallGreySSys
Size=20
Trainable=no

gattling boat is just a regular AA naval unit with turret
Missle launcher a regular naval unit with no turret fires missles but i gave it no weapon now
and repair boat repairs units
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