Thread: FactionUnit.ini
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Old 01-29-2003, 12:57 PM   #6 (permalink)
DeeZire
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Yep, the game itself is more closely integrated with WB than RA2 was with FA2 - the Name= statement in RA2 was useless, but FA2 used it for object sorting as FA2 did not read the CSF file - its a similar deal here.

You missed out MISC_NATURAL, AUDIO, WAYPOINT and TEST - those would not be used for player objects but are parsed for WB sorting purposes.

More will be clear when tutorials arrive - its difficult to establish the bigger picture by drilling into the one file
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