It's the Vertical-tag that does the ill thing. When you have Vertical=yes on a projectile dropped from a unit with the plane-locomotor it turns into moving in a horizontal projectory rather then a vertical one, the plane-locomotor seems to invert it of some reason. Either use a unit that hovers (like the blimp) or remove the Vertical-tag from the projectile and you will see you bombs drop to the ground.
I've never been able to make a voxel-graphic parachute. You should use a .shp-file with the bomb instead.
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