09-21-2003, 02:03 AM
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#10 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,061
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Quote:
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Originally Posted by DeeZire
One useful note to consider when editing the Super Weapons is that you cannot give a Super Weapon to a structure that already has a 'normal' weapon defined. The structures' sole purpose in Red Alert 2 and Yuri's Revenge must be to 'carry' the Super Weapon, since the presence of the Super Weapon actually 'hard codes' a new weapon (whose characteristics are defined by the Super Weapon's Type=) onto the structure. If that same structure also has a normal weapon, it simply will not function.
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