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Old 09-22-2003, 05:07 AM   #3 (permalink)
Sleipnir
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Join Date: Dec 2002
Location: New Zealand
Posts: 148
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One of the sites in the community (can't remember which :S ) stuck up the ini's from ZH, after looking through them i found:

Code:
IsEnclosingContainer          = No
Add this to the garrison module to have the garrisoned units show (i think? it's from the US Firebase)

Code:
  Behavior = GrantScienceUpgrade ModuleTag_Science
    GrantScience = 
    TriggeredBy = 
  End
Yay! a way to grant a science from an upgrade without using map scripts

You can give the commandsetupdate module a RemovesUpgrades = tag, this is used for a commandset switch for the GLA worker....

And then theres the bike code, which is quite interesting..... each rider grants the bike a conditionstate, which is used to change the rider graphics and the weapons....

There were a few other cool new things i noticed, but i can't remember any of them off the top of my head....
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