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Old 09-24-2003, 11:05 AM   #32 (permalink)
Renegade
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Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Well...either my word's 'Find'-function was sent to the grinder, or you still didn't add SpawnsParticle= and NumParticles=... Also I just noticed that there's a tag called SecondSpawnOffset= on the BSUB, which is yet unmentioned in the guide as well...

And ShouldUseCellDrawer=...
ShouldFogRemove=...
ZShapePointMove=...
ForceBigCraters=...
DisableVoxelCache=...
DisableShadowCache=...

From the sequences:
Hover=
FireFly=
Tumble=
AirDeathStart=
AirDeathFalling=
AirDeathFinish=
Idle2Sounds=
Die1Sounds=
Die2Sounds=
WalkSounds=
CrawlSounds=

...I'll look for more when I'm in the mood for it...

P.S.: And you should decide whether to use 'off' or 'of' in the last sentence...
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