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Originally Posted by Malc
The healing damage effect defiantly works I used it in SecondWave but it has its problems, such as I have not as yet found a way to get the unit doing the healing to target a friendly unit, yet if you put them on guard near a enemy they will heal the enemy.
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Quote:
Behavior = AutoHealBehavior ModuleTag_mechanic3
HealingAmount = 25 ;100
HealingDelay = 5000 ;10000 ; msec ; essentially sleep forever, since lifetime is 0, below
Radius = 50.0 ;100.0f
StartsActive = Yes
KindOf = VEHICLE
End
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Is that what you're talking about malc? Anyways from what I've seen it works pretty good...kind of like the propoganda tower...but w/o the downsides.