a problerm with gmax export (noob-question, propably)
i made a model of a zeus-mech, and spend about an hour to get a halfway decent walking animation(this is my first walking animation ever) anyway, once i was done, i took the zeus and exported it as a w3d file "hirachical model with animation".
when i wanted to view the animation in the wd3 viewer, the bones started walking all right, but the actual model didn't! the sceleton is walking, but the mech isn't :dead:
does anyone have an idea what wnt wrong here? i suppose that i mis-selected one of the dozens of options(of which i didn't really figure what they're good for) in the export menu, but i'm a total noob, this is my first atempt to get a model more or less ingame :tard:
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