Hah, funny.
In the ChemicalGeneral.INI, as you should know there are structures for the Generals too. Well, in the palace, the commandsetlines are different that from commandset.INI, in the commandset.INI, they have a GC_ before the chemical generals palace, and in the chemicalgeneral they dont. Thats why the upgrade wasnt working. Same goes for the Stealth general. But amazingly the demo general is fine.
Shit (sorry for profanity), EA needs to get it together, and if they have a group of people working together, they need to stick to the same format. Also, have you seen their CSF labels. Some are seriously screwed up. Nothing pisses me more off than a mixed up code (well, u know what i mean).
On the gmax note, can you give me some kind of a link to a tutorial, which enables u to take stuff from one unit and add it to another. Like taking the battlemaster gun and adding it to my souped up marauder.
I really appreciate all the help u've given me, and if I make a mod, I will be certain to put ure name on it 2.
P.S. Are u working on any mods right now? Or ar u just messing around?
-Mishkin- or The Russian Dude
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