Thread: Cannon Recoil
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Old 02-02-2003, 03:28 AM   #17 (permalink)
xcomet
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Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
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ok, the "Rocker=yes" for the warhead on any turret/cannon-based weapon works fine. the "Weight=" thing just changes it. try to add "CellRangeFinding=" entry on the weapon of the Apocalypse. "Rocker=yes" entries are fit for the Apocalypse, Tank Destroyer and the Howitzer. in real life, tankcannon rounds when fired causes the tank turret to recoil, due to extreme force when the tank round has fired.
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