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Old 10-22-2003, 01:02 AM   #1 (permalink)
Mishkin
Senior Member
 
Join Date: Oct 2003
Location: Nevada, USA
Posts: 933
Default Same ModuleTags Situation

Hi everybody again. :lol:

Got more questions. This time it's not a graphic question, but an INI one.

OK, I'm trying to givet he glabuggy an upgrade that allows it to fire rockets at air units.

I'm using this moduletag. You see, the problem is that when this upgrade gets done, the game thinks its the morebuggyammo upgrade. That's because of the same moduletags for both of them. So, how can I make the game think that's im using a different moduletag. Is there a special moduletag for situation like this, or is there anything I ca do to fix this problem?

Behavior = WeaponSetUpgrade ModuleTag_09
TriggeredBy = Upgrade_GLABuggyAirRockets
End

Behavior = WeaponSetUpgrade ModuleTag_09
TriggeredBy = Upgrade_GLABuggyAmmo
End

*SAME MODULE TAGS*

Thanks everybody, this community has helped me all the way. GO DEEZIRE!!!
Sorry for all the questions thou, but HEY that's what the forum is for...right?
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