Quote:
Behavior = WeaponSetUpgrade ModuleTag_99
TriggeredBy = Upgrade_GLABuggyAirRockets
End
Behavior = WeaponSetUpgrade ModuleTag_09
TriggeredBy = Upgrade_GLABuggyAmmo
End
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I don't think its possible to have two weaponset upgrades.. Look at the other units, I don't think anyone have them, cause you can't define more then two weaponsets, the one the unit start with and the one when it gets an upgrade..
I'm pretty sure, but can anyone confirm this?
