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Old 02-05-2003, 06:11 PM   #4 (permalink)
FS-21
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Join Date: Dec 2002
Location: Spain
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Stealth units are detected by any unit with Sensors=yes, at a range indicated by SensorsSight=. This independently sets range, and can be different from Sight=.

So a Stealth Tank can be detected and revealed in the same way a sub is revealed to the owner of a Destroyer. But a Mirage tank can't have its disguise neutralized in the same way in Yuri's Revenge.
And what is the correct code to make that a building can detect Stealth Tanks? I Tried to restore the Ts Sensor Array but finally i used the same code of the Psychic Sensor in my mod because this building not detect Stealth units in YR :/ ...
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