Quote:
Stealth units are detected by any unit with Sensors=yes, at a range indicated by SensorsSight=. This independently sets range, and can be different from Sight=.
So a Stealth Tank can be detected and revealed in the same way a sub is revealed to the owner of a Destroyer. But a Mirage tank can't have its disguise neutralized in the same way in Yuri's Revenge.
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And what is the correct code to make that a building can detect Stealth Tanks? I Tried to restore the Ts Sensor Array but finally i used the same code of the Psychic Sensor in my mod because this building not detect Stealth units in YR :/ ...