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Originally Posted by mad ivan
Now Generals "bones" are different (from my experiments with the W3D->GmaX converter) and they function a bit different...to be honest-while observing a model (the AISeal.w3d,that i used to make the Horror above) I didnt see any models so i think that the animations/movements are contained in seperate files that simply show the soldier moving,fireing,etc.
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I wonder if that isn't just a simple vertices animation??
You can collapse any animation done with bones into 1 animation file.
A process called "baking an animation" : you actually record the positional changes of the individual vertices for the length of the animation... :dizzy: