Hmm...now i just want the overlord can upgrade its armorset when heroic,and foolishly i add
Behavior = ArmorSetUpgrade ModuleTag_23
TriggeredBy = Upgrade_Veterancy_HEROIC
End
certainly the game doesn't load...or should i use this?
Behavior = ArmorUpgrade ModuleTag_26
TriggeredBy = Upgrade_Veterancy_HEROIC
End
or somthing else?
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